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[[File:Disease.png|thumb|300px|right]]
 
[[File:Disease.png|thumb|300px|right]]
Diseases are special cards included among the other Basic ones.
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Diseases are special cards included among the other [[Basic]] ones in [[Classic Thunderstone]]. They were replaced by [[Curse]]s in [[Thunderstone Advance]].
   
When a player visits the dungeon and reveals a Disease card from their hand they suffer a -1 Attack penalty for each Disease revealed. This penalty can affect Magic Attack as well if it is an available choice.
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When a player visits the dungeon and reveals a Disease card from their hand they suffer a -1 [[hero|Attack]] penalty for each Disease revealed. This penalty can affect [[hero|Magic Attack]] as well if it is an available choice.
   
 
Diseases are most often obtained when defeating certain monsters, and typically removed from the player's deck through resting on their turn, or visiting the dungeon with a cleric hero.
 
Diseases are most often obtained when defeating certain monsters, and typically removed from the player's deck through resting on their turn, or visiting the dungeon with a cleric hero.
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When a Disease is destroyed it is placed back into the stack of Disease cards. It is not permanently removed from the game, just put back into place for any other unlucky player to obtain later.
 
When a Disease is destroyed it is placed back into the stack of Disease cards. It is not permanently removed from the game, just put back into place for any other unlucky player to obtain later.
   
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If there are not enough Disease cards, take any card not being used presently and treat it as a Disease card.
Diseases, unlike [[Experience |Experience (XP)]], are a finite resource. As such, if for some reason there are no Disease cards left when a player would obtain one they can consider themselves lucky.
 
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[[Category:Curses]]
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[[Category:Basic Cards]]
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[[Category:Base Set]]

Latest revision as of 00:52, 18 March 2012

Disease

Diseases are special cards included among the other Basic ones in Classic Thunderstone. They were replaced by Curses in Thunderstone Advance.

When a player visits the dungeon and reveals a Disease card from their hand they suffer a -1 Attack penalty for each Disease revealed. This penalty can affect Magic Attack as well if it is an available choice.

Diseases are most often obtained when defeating certain monsters, and typically removed from the player's deck through resting on their turn, or visiting the dungeon with a cleric hero.

When a Disease is destroyed it is placed back into the stack of Disease cards. It is not permanently removed from the game, just put back into place for any other unlucky player to obtain later.

If there are not enough Disease cards, take any card not being used presently and treat it as a Disease card.