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[[File:Warhammer.jpg|thumb|264px|right]]
 
[[File:Warhammer.jpg|thumb|264px|right]]
The Warhammer is a blunt (non-edged) weapon that can be equipped by heroes who have at least 5 Strength.
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The '''Warhammer''' is a [[blunt]] [[weapon]] found in the [[base set]] that can be equipped by [[hero]]es who have at least 5 [[Strength]].
   
When equipped, the Warhammer provides +3 Attack. When equipped by a Cleric (currently either a Regian or a Chalice) battling either an Undead Monster or a Doomknight Monster, the Warhammer provides an additional +3 attack. The bonus from the Warhammer will not exceed +6 absent bonuses provided by other cards.
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When equipped, the Warhammer provides +3 [[Physical Attack]]. When equipped by a Cleric battling either an Undead Monster or a Doomknight Monster, the Warhammer provides an additional +3 Physical Attack. The bonus from the Warhammer will not exceed +6 absent bonuses provided by other cards.
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[[Category:Base Set]]
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[[Category:Weapons]]
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[[Category:Blunt Weapons]]

Latest revision as of 23:00, 18 March 2012

Warhammer

The Warhammer is a blunt weapon found in the base set that can be equipped by heroes who have at least 5 Strength.

When equipped, the Warhammer provides +3 Physical Attack. When equipped by a Cleric battling either an Undead Monster or a Doomknight Monster, the Warhammer provides an additional +3 Physical Attack. The bonus from the Warhammer will not exceed +6 absent bonuses provided by other cards.